Probability-related errors were once treated as routine operational issues—something that could be resolved through a quick patch, an apology or limited in-game compensation.
In Korea, that assumption is no longer safe.
Mandatory probability disclosures, stronger consumer remedies and increasingly strict enforcement have transformed probability management into a business-critical compliance issue. A discrepancy between server logic and a public drop-rate table can now expose a game operator to refunds, regulatory investigations, civil claims and lasting reputational damage.
For overseas developers operating in Korea, probability compliance should therefore be managed as a core governance responsibility—not simply as a live-operations task.
In early 2026, Nexon announced full refunds for purchases made in MapleStory: Idle RPG during the affected service period after probability and performance-related discrepancies were identified.
Industry estimates placed the potential refund exposure at approximately KRW 150–200 billion, although the final amount would depend on actual refund applications and other factors. The announcement showed how quickly a probability error can become a major financial and reputational event.
This incident is separate from the 2024 Supreme Court ruling involving MapleStory, which upheld a refund of 5% of the individual plaintiff’s purchase amount. The ruling did not create an automatic right to a full refund in every case, but it confirmed that misleading or incomplete probability information may result in civil liability.
Probability discrepancies should therefore be investigated before being described as an “unintentional bug.” Regulators and courts may consider how the system operated, what users were told, and how promptly the company responded.
In 2025, the Korea Fair Trade Commission took enforcement action against Webzen in connection with probability-based items offered in MU Archangel.
Certain rewards could not be obtained during an initial range of attempts, but users were not clearly informed that the probability was effectively 0% during that period.
Pity systems and progressive reward mechanics are not automatically prohibited. The risk arises when material acquisition conditions are not accurately disclosed.
Operators should clearly explain:
Post-incident corrections or compensation do not erase earlier disclosure failures. The safest approach is to review the complete reward logic before launch and disclose every condition that materially affects acquisition probability.
Korea’s framework combines mandatory probability disclosure with stronger civil remedies.
Game operators must display required probability information accurately and accessibly. If a violation is found to be intentional, a court may award up to three times the recognized damages. Triple damages are not automatic; courts consider factors such as intent, consumer harm, economic benefit, duration, regulatory penalties, and relief efforts.
Qualifying overseas game operators have also been required to designate a Korean domestic agent since October 23, 2025. The agent may handle regulatory communications, post-management reporting, and probability-disclosure duties in Korea.
Failure to designate an agent when required may result in an administrative fine of up to KRW 20 million. Because the requirement does not apply to every overseas developer, applicability should be reviewed against the statutory thresholds and the operator’s Korean service activities.
To assess whether the obligation applies to your company, use our Agent Designation Status Check.
Global game operators should focus on three core controls.
Manage item names, probability values, rounding rules, localized disclosures, effective dates, and version histories through one approved data source.
Server values should match the probability information displayed in the game and on the Korean website. Any change to reward logic should trigger a review of all related disclosures.
Review pity systems, progressive rates, duplicate protection, and other conditional reward mechanics.
Clearly disclose any:
Any condition that materially affects a player’s chance of obtaining an item should be reflected in the disclosure.
Recheck probability data whenever the game introduces new items, limited-time events, balance changes, regional builds, localization updates, server migrations, or emergency patches.
Where possible, use automated validation to compare server-side values with in-game and website disclosures. Any discrepancy involving paid content should be treated as a critical issue.
Probability discrepancies can now create significant financial, regulatory, and reputational risks in Korea. Operators should verify server logic, public disclosures, and update procedures before launch or major changes.
TheGameAgent supports overseas game companies with Korean domestic-agent services, probability-disclosure reviews and regulatory communication. Contact our team to assess your Korean compliance framework before your next launch or major update.

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